| Editing Pet | |
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rieljames Admin
Number of posts : 52 Age : 34 Location : Somewhere in the Universe Humor : -"Im a pk2 ed!tinG No0b!e"- Registration date : 2007-11-07
| Subject: Editing Pet Sun Dec 02, 2007 12:26 am | |
| SOME PEOPLE ARE TELLING ME THAT THIS TUT DONT WORK 4 THEM!!! I RECOMMEND U TO NOT TO FOLLOW IT NOW COZ IM STILL FIXING THE PROBLEM. I DONT KNOW IF THE PROBLEM IS THAT I POSTED WRONG PROCEDURES OR IT COULD BE UR MISTAKE.I found an easy way of editing pet so here it is... (for example we will edit pet wolf to an european mob -"BACK UP UR MEDIA.PK2 FIRST B4 DOING ANYTHING"-Step1: Open up XVI32.. Step2: Go to search and select replace.. Step3: And fill up FIND w/ cos\p_wolf_01.bsrand on SEARCH put on mob\europe\wolf.bsrStep4: HIT REPLACE ALL!! and ur d0ne!! Save it and run SRO This is what it looks lyk.. for list of codes -->> https://traders.forumotion.com/pet-transport-and-mob-editing-f5/codes-t12.htmEnjoy!!
Last edited by rieljames on Sat Feb 23, 2008 2:21 pm; edited 4 times in total | |
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yellowsnow Red-eyed ghost
Number of posts : 23 Registration date : 2007-11-26
| Subject: Re: Editing Pet Sun Dec 02, 2007 12:45 pm | |
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yellowsnow Red-eyed ghost
Number of posts : 23 Registration date : 2007-11-26
| Subject: Re: Editing Pet Sun Dec 02, 2007 1:00 pm | |
| ok i dont know what im dong wrong..
i put cos\p_wolf_01.bsr in find
i put mob\roc\roc.bsr in replace ( or any other unique )
scope from beginning
then replace all.
it says 50 things replaced.
but when i try to open silk says error has occured >.> | |
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rieljames Admin
Number of posts : 52 Age : 34 Location : Somewhere in the Universe Humor : -"Im a pk2 ed!tinG No0b!e"- Registration date : 2007-11-07
| Subject: Re: Editing Pet Mon Dec 03, 2007 12:30 pm | |
| - yellowsnow wrote:
- ok i dont know what im dong wrong..
i put cos\p_wolf_01.bsr in find
i put mob\roc\roc.bsr in replace ( or any other unique )
scope from beginning
then replace all.
it says 50 things replaced.
but when i try to open silk says error has occured >.> did u try replacing wolf w/ other mobs rather than roc.. if n0t, try replacing wolf w/ other mobs that can be found in the game. c0z i d0nt think that roc's .bsr is isro's client version right n0w. 50 occurences is normal... if it still doesnt work.. tell me.. | |
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yellowsnow Red-eyed ghost
Number of posts : 23 Registration date : 2007-11-26
| Subject: Re: Editing Pet Tue Dec 04, 2007 10:01 am | |
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yellowsnow Red-eyed ghost
Number of posts : 23 Registration date : 2007-11-26
| Subject: Re: Editing Pet Tue Dec 04, 2007 10:31 am | |
| k none of these work for me.. i'll try to make a recording or something | |
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ZoloEX Mangyang
Number of posts : 1 Registration date : 2008-01-22
| Subject: Re: Editing Pet Tue Jan 22, 2008 10:52 am | |
| Silkroad crashes when I start it. | |
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Dark Ashelin Mangyang
Number of posts : 4 Registration date : 2008-02-05
| Subject: Re: Editing Pet Wed Mar 19, 2008 2:42 pm | |
| You have to end up with the same amount of letters, that's why it isn't working! - If you replace your wolf with something that has less letters, add letters to another string. For example: Change cos\c_dhorse2.bsr to cos\c_dhorse2blablabla.bsr dhorse2 doesn't exist in Internation Silkroad yet, but the string is there, so you can change it. - If you replace your wolf with something that has more letters, delete letters from another string. Example: Change cos\c_dhorse2.bsr to cos\c_.bsr | |
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CesarThePhoenix Mangyang
Number of posts : 2 Registration date : 2008-04-10
| Subject: Re: Editing Pet Fri Apr 11, 2008 6:53 am | |
| i change easy the horses and the pet with the pk2 tools posted here on this forum, just extract the mob or unique u want to change like roc or a moob, then rename the file to p_wolf_02 and import it to the data.pk2 file and done | |
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dragon20215 Mangyang
Number of posts : 2 Registration date : 2008-07-02
| Subject: Re: Editing Pet Wed Jul 02, 2008 12:00 pm | |
| Dark Asheln question what same amount of letters????? | |
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| Subject: Re: Editing Pet | |
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| Editing Pet | |
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